Orion Quin
Orion Quin  ·  Inquiry  ·  The Everyday Heroic 9/12

The Foe Worth Having

The quality of a contest depends partly on the quality of the opponent — which this literature understands, and says in a way that is worth borrowing.


Rivalry · Respect  ·  ~6 min read

We have now laid low a mighty chieftain, and hard has it been for us; his defence will be remembered as long as this land is inhabited.Gizur the White, after killing Gunnar — Njál’s Saga ch. 77, trans. Magnus Magnusson and Hermann Pálsson

§ 01The Opponent as Gift

A genuine feature of the literature

Start with a specific episode, because the general claim is easy to overstate and this one instance carries it.

In Njál’s Saga, Gunnar of Hlíðarendi is cornered at his farm and fights off a large party of attackers for a long time, alone, until his bowstring breaks. When he is finally killed, the man who led the attack — Gizur the White, who has every reason to be pleased — says that they have brought down a great chieftain, that it cost them, and that the defence will be remembered as long as anyone lives in Iceland.

That is the enemy, at the moment of winning, entering the dead man’s achievement into the record. The saga gives him the line and does not undercut it.

The pattern recurs. Worthy opponents in the sagas are described respectfully, and the texts draw a firm distinction between killing a man openly and within the accepted code, and killing him in a way that is shameful.

The Greek material makes the same move more famously, and I mention it as a comparison rather than as evidence about the north, since it belongs to a different literature: the Iliad gives Hector its most sympathetic portrait and ends not with a triumph but with Achilles and Priam weeping together.

The structural observation underneath is the portable one. Your achievement is partly made of your opponent. Beat someone weak and you have a weak victory; the value of what you did is not independent of what you did it against. That is what Gizur is acknowledging, and it is available without any of the rest of the honour system.

Which makes contempt for the opponent self-defeating in a way that is easy to state and hard to feel.

§ 02What a Good Rival Does

One decent finding

The research on rivalry finds that competing against a specific, known, respected rival produces higher effort and performance than competing against an anonymous field — the relationship itself adds something.4

That work is reasonably well done and the effect is not trivial. The same literature is clear that rivalry has a dark side: it raises effort and it also raises willingness to behave unethically, and the two go together more often than anyone would like.

So the honest version is: a respected rival raises your game, and rivalry as such also corrodes judgment. The distinction the literature draws — respect versus contempt — maps onto that reasonably well, and is not the same thing as caring less about winning.

Contempt
  • The opponent is diminished, and the contest with them
  • Attention goes to them rather than to the work
  • A loss becomes unbearable, because it was to someone beneath you
  • The win, when it comes, is worth what you said they were
Respect
  • The opponent is sized accurately, which is just good information
  • Attention stays on what the contest actually requires
  • A loss is to someone good, which is survivable
  • The win is worth what they are

Your achievement is partly made of who you did it against.

§ 03The Limits of the Code

Who it applied to

Honour codes of this kind specify a class of people entitled to honourable treatment, and the specification is the problem.

Drengskapr and its equivalents governed conduct between men of standing. They did not govern conduct toward thralls, toward the people on the receiving end of a raid, or toward anyone outside the circle of those who counted. The open killing within the code was an arrangement among peers — not fair in our sporting sense, but regulated — running alongside conduct toward non-peers that was regulated by nothing.

That is not an incidental blemish. Honour cultures characteristically combine elaborate courtesy inside the circle with very little restraint outside it, and reading only the courtesy gives a badly false picture of how those societies worked.

The modern extraction — respect your opponent because the contest is co-created — is defensible on its own terms, and it is not what the code was. What the code was is a membership rule.

Note — a membership rule

The code governed conduct among peers.

It governed conduct between men of standing and said nothing about thralls or the people on the receiving end of a raid. Honour cultures characteristically pair elaborate courtesy inside the circle with very little restraint outside it.

§ 04Doing It

Size them accurately

Most of this is a perception discipline rather than a moral one. Contempt is first of all inaccurate.

01
Size them accurately before anything else
Contempt is a measurement error. It makes you prepare for a weaker thing than the one arriving.
02
Say the true thing about them at least to yourself
“They are very good at this” is information. Refusing to say it does not make it less true, only less available.
03
Keep wanting to beat them respect is not softness
None of this requires wanting to win less. The literature is emphatic that it does not.
04
Watch the ethics slide rivalry raises effort and corrodes judgment
The same research finds both. Knowing which one is operating on a given day is worth more than the effort.
05
Notice who is inside your circle and who is not
Honour codes define a class of people who get treated well. The interesting question is always who is outside it.

§ 05Sources

These essays draw on Old Norse and Old English literature — the Poetic Edda, Snorri Sturluson’s Prose Edda, the Icelandic sagas, and Beowulf — all of which were written down in Christian societies long after the pagan world they describe. Eddic and saga passages follow the translations named below; where a term or picture is contested, the essay says so rather than the list. Modern research is cited by author and publication.

  1. The Icelandic Sagas — drengskapr, the honor-code, and the honoring of the worthy foe. Penguin Classics editions.
  2. Homer — The Iliad, esp. Hector and Achilles, and the exchange of Glaucus and Diomedes. Trans. Lattimore; Fagles. The mutual honoring of great foes.
  3. Miller, W. I. — Bloodtaking and Peacemaking (1990). Drengskapr and the honor-culture of the north.
  4. Kilduff, G. — the psychology of rivalry, Academy of Management Journal (2014). The worthy rival as a measurable elevator of performance.
  5. Blascovich, J. & Mendes, W. — challenge vs. threat framing of the opponent. Respect opening the state in which one's best appears.
  6. Shields, D. & Bredemeier, B. — Character Development and Physical Activity (1995). Respect, sportsmanship, and healthy competition.
  7. Vallerand, R. et al. — on competition, respect, and sustainable motivation, Journal of Sport & Exercise Psychology. The co-created, striving-together nature of the contest.
  8. Hyland, D. — “Competition and Friendship,” Journal of the Philosophy of Sport (1978). The rival who, honored, becomes a partner and friend.
§   T H E   T A K E A W A Y

The quality of a contest depends partly on the quality of the opponent, which makes contempt a measurement error before it is anything else — and a respected rival demonstrably raises the effort.

But rivalry also corrodes judgment, and the historical code was a membership rule: courtesy inside the circle, and very little outside it.

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